Ultraman JPN
Ultraman can fight with punches and kicks, but opponents must be finished off with the Specium Beam as it constantly regenerates energy. Fights last 3 minutes maximum - a length taken from the television series, as Ultraman cannot maintain his form for much longer due to pollution on Earth.
About this version
>>> Report an error or add missing informations on this version |
|
| Owned by | |
| Japanese Spelling | ウルトラマン |
| Flap Code | DMG-UNJ |
| Booklet Code | DMG-UNJ |
| Cartridge Code | DMG-UNJ |
| Flap Code | 11128 |
| Flap Shape | |
| Box languages |
|
| Booklet languages |
|
| Games language(s) |
|
| Inner inlay |
![]() Transparent plastic inlay |
| Publisher |
|
| Distribution |
![]() |
| Views | 2040 views |
About the game
| Developed by |
|
| Release date |
Japan : 1991 , Dec. |
| Others supports | Super Nintendo, Megadrive |
| Saving | No save available |
| Gaming type |
Fighting |
| Number of players |
|
| Super Game Boy Features | None |
| Youtube |
Screenshots
Other systems
Seen in the press
Other Versions
Production Dates
28/11/1991 : Ultraman - JPN



