After Burst JPN
Players must control a combat robot with the ultimate goal of destroying the enemy orb. Each level only has one screen to blast hostile robots, solve challenging platforms, and manipulate a series of short puzzles. There are 30 stages with a boss battle on every tenth stage. A weapon is available; its gunfire can be altered by changing the angle of the gun. The distance of the shot can also be changed by holding down the button for extended periods of time. A two-player duel mode has been added, allowing players to fight either another player or the computer. This game employs a third-person perspective with a side-view.
About this version
About the game
Developed by | |
Others supports | None |
Saving | |
Gaming type | Shoot'em Up |
Number of players | |
Super Game Boy Functions | None |
Youtube |
Screenshots
Seen in the press
Other Versions
timeline
17/09/1990 : After Burst - JPN