![pixel image](images/icons/nintendoCartridge.png)
X JPN
X is the first game to offer 3D graphics on a portable console. Even though Gunpei Yokoi did not foresee this functionality when he designed the Game Boy, Dylan Cuthbert succeeded in creating a program allowing it to display 3D wireframe graphics.
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About this version
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Pics given by |
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Owned by | 1 databaser(s) own this game ! |
Japanese Spelling | エックス |
Flap Code | DMG-ECJ |
Booklet Code | DMG-ECJ |
Cartridge Code | DMG-ECJ |
Flap Code | No code appears |
Flap Shape | |
Box languages |
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Booklet languages |
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Games language(s) |
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Inner inlay |
![]() Transparent plastic inlay |
Publisher |
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Distribution |
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Views | 794 views |
![pixel image](images/icons/chat.png)
About the game
Developed by |
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Release date |
Japan : 1992 , Aug. |
Others supports | None |
Saving |
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Gaming type |
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Number of players |
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Super Game Boy Functions | None |
Youtube |
![pixel image](images/icons/camera.png)
Screenshots
![pixel image](../images/icons/help.png)
Additional Information
Seen in the press
![pixel image](images/icons/pixelClock.png)
Other Versions
![pixel image](images/icons/pixelClock.png)
Production Dates
24/07/1992 : X - JPN