Splitz NOE
The game presents the player with a blank grid to play with. The player controls a flashing cursor which can be moved at will over the canvas. Puzzle pieces are brought into play by pressing the fire button on a dispenser in the top corner of the grid. Pieces can then be slid around the screen. When a piece is moved, it can only be stopped moving by the walls of the play area or by another puzzle piece. A miniature preview of the completed image acts as a guide for the player and also highlights the piece of the puzzle that the player is currently controlling.
About this version
>>> Report an error or add missing informations on this version |
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| Owned by | |
| Flap Code | DMG-R5-NOE |
| Booklet Code | DMG-R5-NOE |
| Cartridge Code | DMG-R5-NOE |
| Flap Code | 30219 |
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| Inner inlay |
![]() Transparent plastic inlay |
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| Views | 1529 views |
About the game
| Developed by |
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| Release date |
Europe : 1993 , Mar. Japan : 1993 , Jul. |
| Others supports | ZX Spectrum, Amstrad CPC, Commodore 64 |
| Saving | No save available |
| Gaming type |
Action and Thinking |
| Number of players |
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| Super Game Boy Features | None |
| Youtube |
Screenshots
In-game Comparison
Other systems
Seen in the press
Other Versions
Production Dates
25/06/1993 : Splitz: Nigaoe 15 Game - JPN
19/02/1993 : Splitz - UKV
19/02/1993 : Splitz - NOE
23/02/1993 : Splitz - FRG




