Yogi Bear's Gold Rush (USA-1)

pixel image

Yogi Bear's Gold Rush USA-1

Yogi Bear has to save Jellystone National Park from an evil ghost named Jake; who stole the funds needed to keep the park operating. There are six different stages in the game that range from a large city to the Wild West. There are no-powerups in the traditional sense; players must collect 100 picnic baskets for an extra life. Hidden doors and areas must be found in order to crack open the safes. Once inside a safe, Yogi must collect 25 gold coins to make a bar. In order to unlock the best ending, Yogi needs to convert 300 gold coins into 12 gold bars that will provide the park with the money to continue operations. The player has the ability to jump on most enemies to kill them. Some enemies must be left alone due to the lack of ability to wield a weapon. Falling down into bottomless pits or navigating into dangerous hazards will cause Yogi to lose a life. By default, the player gets three lives and one additional continue.

pixel image

About this version

>>> Report an error or add missing informations on this version
Flap Code DMG-YG-USA-1
Booklet Code DMG-YG-USA-1
Cartridge Code DMG-YG-USA
Flap Code
Flap Shape
Box languages
Booklet languages
Games language(s)
Inner inlay
Transparent plastic inlay
Views 721 views
pixel image

About the game

Developed by
Release date Europe : 1994 , Aug.
USA : 1994 , Oct.
Others supports None
Saving No save available
Gaming type Jump and Run
Number of players
Super Game Boy Functions None
pixel image



Seen in the press

tests/1522/Micro Kids Multimedia 01 - Page 068 (1994-12).jpg
tests/1522/Micro Kids Multimedia 01 - Page 069 (1994-12).jpg
tests/1522/preview super power.jpg
tests/1522/test super power.jpg
pixel image

Production Dates

13/06/1994 : Yogi Bear's Gold Rush - NOE

04/10/1994 : Yogi Bear's Gold Rush - SCN

12/10/1994 : Yogi Bear's Gold Rush - EUR

18/10/1994 : Yogi Bear's Gold Rush - USA

24/10/1994 : Yogi Bear's Gold Rush - EUR